Master of cosmic horror and open racism Howard Philips Lovecraft has had a rough trot when it comes to videogame adaptions. His vision of a dread indifferent universe seems ill at ease within the confines of the traditional videogame lexicon, but that hasn’t prevented people from trying. A dizzying array of work cribbed from his... Continue Reading →
Insert Coin- A tale of Empty Pockets and Rolling Demos
I still recall the moment I witnessed my first arcade cabinet. It was the early 80’s and my family were on a dreary caravan holiday on the south coast. The park was far enough to necessitate a cramped car-ride, but not so far as to feel we had really gone anywhere. Soggy rolls, crumbs in... Continue Reading →
Rogue Legacy and the Calamity of Adulthood
Of witchers, rogues, apples and oranges. I am loving The Witcher 3: Wild Hunt. Loving it. After many an open world that felt sterile and expansive for the sake of expansive, the game’s lush vistas and dreamy, creamy sunsets are enticing me to venture off the beaten track and sniff out the giddying scent of... Continue Reading →
Valiant Hearts- The game it took a Century to create
2014 saw the centennial anniversary of the commencement of the Great War. The war to end all wars. The most ineptly successful assassination in history, the withered arm of the Kaiser, the mud of the Somme, the creeping horror of agent orange, the sedentary madness of trench warfare. 2014 also saw the release of Ubisoft’s... Continue Reading →
Goldeneye Ruined Everything
The Rise of the Hollywood Shooter. Once upon a time, multiplayer console gaming meant sitting on a couch with friends. Street Fighter, Golden Axe, Mario Kart, Contra, Bomberman. Life and death struggles and quests for glory would be played out shoulder to shoulder, sticky controllers being passed as the room filled laughter, playful banter and... Continue Reading →